| OBJECTIVE |   |
|   | To obtain a challenging position in a dynamic game development studio |
| SKILLS |   |
|   |
- Comfortable programming in C, C++, and C#
- Comfortable with basic Java, MFC, and Embedded programming
- Experience with OpenGL & DirectX
- Unreal Editor 2003
- Basic 3d modeling using 3dStudioMax
- Efficient with various Microsoft products including Visual Studio .Net and Office
|
| EXPERIENCE |   |
| 2005MiramichiNew Brunswick |
Base10 SoftwareLead Programmer
- Designed and developed the concept for the game Penguins!
- Designed and programmed the main procedures for Penguins!
- Implemented changing vision scope
- Conducted and participated in software testing
|
| 1998-2002TorontoOntario |
Questech ServicesComputer Technician
- Repaired desktop & laptop computers onsite and in-house
- Built & tested computer systems
- Upgraded computer systems
|
| EDUCATION |   |
|   | New Brunswick Community College for Electronic Game Design with Honours |