|
|
Penguins! is a turn based multiplayer strategy game which utilizes destructible 3d maps, projectile physics, and exploding fish to bring a unique feel to a familiar game.
My position on this project was lead programmer. I was responsible for a wide variety of tasks including game design, game logic, destructible terrain, collision detection, physics, artificial intelligence, level design, menu system, and more. The game was written in C++ using OpenGL.
DOWNLOAD Penguins! and source code
|
|
The Penguins! Map Editor was created to quickly and effectively build levels for the Penguins! game. The program was created in two parts, the first is a 2d map editor which was made using Microsoft Foundation Classes. The second part is a 3d level viewer made using OpenGL.
DOWNLOAD Penguins! Map Editor and source code
|
|
Babies is taste good is a puzzle game made with OpenGL and C++. Conveyor belts and buttons are used to solve logic puzzles. The puzzles are loaded from an external file which was created using a level editor. The level editor was created in C#, and is also included.
DOWNLOAD Babies is Taste Good and source code
DOWNLOAD Level Editor and source code
|
|
Jesus Defender of the Universe is a space shooter created using DirectX and C++. Enemies fly around the screen and fire upon our hero as you guide him around using the mouse. Try to defend the earth from the alien terrorists and certain doom.
DOWNLOAD Jesus: Defender of the Universe and source code
|
|
|